Research Summaries

Back Investigations Into Using Game Engines as the Basis of Defense Based Game-Based Training and Analysis

Fiscal Year 2009
Division Research & Sponsored Programs
Department Modeling, Virtual Environments & Simuation Institute
Investigator(s) McDowell, Perry L.
Sponsor Lockheed Martin (Other)
Summary Games-based systems are becoming vital to many areas within the Department of Defense, especially training and analysis. Lockheed Martin Simulation, Training and Support currently shares an interest corresponding with building systems using game-based engines. Working together, NPS and LMSTS will investigate how game-based systems can be used for training and analysis, including what modifications need to be done, and examination of different business models and resource requirements.
Keywords
Publications Publications, theses (not shown) and data repositories will be added to the portal record when information is available in FAIRS and brought back to the portal
Data Publications, theses (not shown) and data repositories will be added to the portal record when information is available in FAIRS and brought back to the portal