Research Summaries

Back Integration of 3-D Game-Based Engine Technologies for Visualization, Rapid Terrain Generation, Physical Protection Simulation, Into the Federal Law Enforcement Training Center's Training Curriculum

Fiscal Year 2008
Division Research & Sponsored Programs
Department Modeling, Virtual Environments & Simuation Institute
Investigator(s) McDowell, Perry L.
Sponsor Department of Homeland Security/Federal Law Enforcement Training Center (DHS)
Summary This research is intended to assist the Federal Law Enforcement Training Center (FLETC), in the production of a Delta3D visualization component for the Terrorism Indication and Prevention System (TIPS), simulation for physical protection planning, a simulation for training of intelligence gathering in an urban environment, and providing FLETC with the capability to rapidly generate high fidelity, portable, geo-typical external terrain databases and interior environments using game based engine technologies.
Keywords Games Training Law Enforcement Delta3D
Publications Publications, theses (not shown) and data repositories will be added to the portal record when information is available in FAIRS and brought back to the portal
Data Publications, theses (not shown) and data repositories will be added to the portal record when information is available in FAIRS and brought back to the portal