Summaries - Office of Research & Innovation
Research Summaries
Back Integration of 3-D Game-Based Engine Technologies for Visualization, Rapid Terrain Generation, Physical Protection Simulation, Into the Federal Law Enforcement Training Center's Training Curriculum
Fiscal Year | 2008 |
Division | Research & Sponsored Programs |
Department | Modeling, Virtual Environments & Simuation Institute |
Investigator(s) | McDowell, Perry L. |
Sponsor | Department of Homeland Security/Federal Law Enforcement Training Center (DHS) |
Summary | This research is intended to assist the Federal Law Enforcement Training Center (FLETC), in the production of a Delta3D visualization component for the Terrorism Indication and Prevention System (TIPS), simulation for physical protection planning, a simulation for training of intelligence gathering in an urban environment, and providing FLETC with the capability to rapidly generate high fidelity, portable, geo-typical external terrain databases and interior environments using game based engine technologies. |
Keywords | Games Training Law Enforcement Delta3D |
Publications | Publications, theses (not shown) and data repositories will be added to the portal record when information is available in FAIRS and brought back to the portal |
Data | Publications, theses (not shown) and data repositories will be added to the portal record when information is available in FAIRS and brought back to the portal |